America's Army: Rise of a Soldier


My Role At Secret Level

  • Lead Mission Designer
  • Mission Design
  • Systems Design

I designed and implemented the gameplay for 9 single player story missions and 6 multiplayer missions using UnrealEd. As Lead Mission Designer I was also responsible for tasking and scheduling 4 other Designers and providing feedback on their missions.

Tools Used:

  • UnrealEd
  • MS Word, Excel, & Visio
  • Wiki